Part 103: Mission 29 (Rand) - Outsiders - Part 1

Our people soon make a break for it with our ships, with Ziene having knocked out even the dock guards keeping them grounded. Still, she neednt any thanks for it as she enjoyed doing the whole thing.
The Freedens Sara wonders if she might not have gone a bit too far as several guards looked pretty hurt but Ziene coyly says her Eliphas doesn't know how to hold back in battle. Holland doesnt care either way, seeing how those guys were going to sell us and Jiron remembers that, just like animals, were entitled to stand our ground when someones hunting us.
Reika still cant believe that Shaia set us up like that but Sirius reminds that the woman IS an Emaanian: theyd prioritize personal gain over values like honor and morality. Hap cuts the conversation short, detecting pursuers inbound.
Its a bunch of Emaanians, seemingly intent on recapturing us and Jamil orders everyone to deploy and fight back.


The Emaanian soldiers are a bit hesitant to go up against the famous ZEUTH by their lonesome but they figure they need to keep us pinned down reinforcements will arrive soon enough.
This whole situation leaves a bad taste in Matthew and Roybeas mouth, almost like were the bad guys here, but Gain says we never subscribed to that Champions of Justice! business in the first place.
Rag agrees and, seeing how weve been outlaws from the get-go, figures we dont really need to hold back here and Apollos eager to teach the Emaanians to fear wounded animals.
Marin promises to make them regret trying to use him as a bargaining chip and even Ryoumas pissed off like the rest of us.
Pierre has a laugh at how Ryous been infected by our team and Tex muses at how frightening it is when a decent guy like Ryouma snaps.
Ziene seems intrigued and offers to lend us a hand in combat and Adette figures shes perfect for the job, seeing how she appears to be enjoying this. Rand calls the Emaanians to face the wild side of ZEUTH and Mels a bit worried at how it looks like hes reverting to his old self.

Mission Objective: All enemies shot down.
Mission Failure: Any allied battleship OR Ziene shot down.
Skill Point: Shoot down all enemies by the END of turn 3.
A harder skill point the last ones we had but its not that bad: to get through this quickly, youll need to rush a lot, busting your ALL and TRI attacks oftenly.
The Emaanian mechs are pretty weak, only being able to survive by staying in Wide Formation its not the most cost-effective way but spamming TRI/ALL attacks is your best chance for this.
Now, lets take a look at our rescuer:

Eliphas (Ziene Espio)
Pilot Skills:
- Focused Attack
- Guard
- Morale+ (Damage)
- Prevail L4
- Resolve
- Very Lucky
- Alert (10)
- Attune (25)
- Rouse (激励) (30) gives +5 morale to the entire squad
- Jamming Function (Entire squad gains +10% to accuracy and evasion rates)
- 10% EN Regen
- Pilot-Affecting Status Immunity
Zienes Squad Leader Bonus: Accuracy and evasion rate +10%
Zienes Voice Actress: Rie Saitou (other known works: Eri Anzai in SRW OGs, Mayer/Re-I in Ergo Proxy and a few others).
Ziene is pretty good, having nice stats across the board while also being very dodgy and accurate; her spirit commands indicate a more support-oriented focus but having both strong ALL and TRI attacks indicates that shes more than capable of hunting down enemy squads.
Her attack power isnt all that but shes more than good enough for what were up against.



Gainers squad is one of the few that get in range but, considering I want to conserve his EN for now, Adette will be leading the charge.
FYI: the Emaanians, like the Chiram, make for some rather dodgy mooks so make sure you use a healthy dose of Focus/Strike because misses arent something you can afford on such a tight timer.




Good way to open things.


Not to be outdone, Eureka also wrecks one leader while dealing big damage to the rest of the squaddies.

Enemy Phase!



Adette starts getting swarmed and, even with the Overmens natural dodginess, the stacking evasion penalty makes her take two hits (her attacks do a number of the enemies, though).

Following that, Garrod also has to deal with some mooks.






4 HP?!


Is this a bad time to say that I didnt think theyd go for Baldios, so I didnt cast Strike?










Huh, didnt actually expect that to hit.


Finally, Eureka gets jumped by the last squad but she easily swats them aside.

Player Phase!



First things first, Sara casts Trust on Adette and the Iron Gear takes a potshot at Garrods group.

Considering shes alone, I might as well have Ziene deal with the two that remain.



https://www.youtube.com/watch?v=ZDSAnIt2NVg
Closed captions in the annotations.




Following that, Talho and Sara quickly dispatch another pair of Emaanians.

Making use of his post-movement TRI, Jiron heads to the front to deal with a fresh squad.






Good man.



Jamil takes the lead to attack in Wide formation (since he can still use an ALL attack) and learns Sense for his trouble.

Holland tags in and charges ahead.









Alright.
Marin and Hilda easily clean up the two survivors.

Witz figures, by the way things are going, well be able to make our escape pretty soon but Renton has to wonder whatll happen to Kei.
Hilda says its impossible for us to head back to Emaan right now and rescue him. Holland doesnt see any choice but to leave him behind and Rand wonders if this will really be where they part ways

Back in Emaan, Shaias just finished telling Kei and everyone about Maneeshas plans for him should he be uncooperative and Mimsy isnt happy that the Thoov family wont even treat him as a human.
Shaia says Maneeshas doing it all for Emaan but Mimsy doesnt accept it as the whole point of bringing Kei here was to explain the situation and convince him to help out or is there a reason for Maneesha to take such extreme measures?
Shaia seems hesitant to reveal the accelerated decay of the dimensional walls and Sley doesnt help, telling Mimsy that Maneeshas decision is right.
He reminds Mimsy that they brought Kei over here to save Emaan but shes unrelenting.
Mimsy yells that, even if everyone else thinks like Sley, she has her own ideas and decides to tell Kei about the Chiram - he doesnt understand what they got to do with him, though.
She tells him to listen and remembers Kei talking about his home country, way back in this original world, and there lies the connection: the Chiram are a nation formed by the descendants of the people from said country. Shes very sorry that they kept this from him, fearing that he wouldve run off to the Chiram had he known.
































Back outside




































Were interrupted when Maneesha shows up, asking what the hell Shaias doing, running off with the Singularity.
Maneesha asks if Shaias alright with Emaan being destroyed and, while she isnt, Shaia also doesnt think the Emaanians way of doing things is right. Thats why she and her friends have decided to leave and find a way thats good for everyone.
Maneesha spits that Shaias always been nothing more than an idealist. Shaia promises that they wont hand Kei over to the Chiram but, of course, Maneesha doesnt trust her with that and orders her troops to stop the Glomars escape.
Her attitude only makes Kei more inclined to resist and Gains happy to see how much of a perfect fit he is for our group. Leeg quickly tells Kei that hes done a small tune-up on the Orguss and enhanced its capabilities Keis eager to let loose with it.
You dont get any more info than that but Leegs done quite the tune-up, indeed: HP +200, Mobility +5, Accuracy +5, Armor +50, Weapons Power +200 (+300 for his Volley attack).
All that juicy attack power


Quickly, heres the Emaan Battleship: the pilot has two levels of both kinds of Supports but, other than that, its a slightly bulkier Glomar.

Maneesha brought out three new squads, so well have Kei dash over to meet them.






Whole lot of damage across the board.

Theres also this one solo mook, so we might as well give Apollo some easy morale.







Apollo also learns Prevail L7 from that, too.

Gainer can also dash forward and lend Kei a hand with the reinforcements.






So long as we take out at least one of these squaddies, well be fine.

Youre up Gain.






Bah, the other guy barely survived.


Its easy pickings for Shaia, though.

These two should be no problem for Ryouma and Tekkouki.






Yup, yup.

Enemy Phase!


Talho and Gainer each score a kill against attackers (activating OverSkill) while Kei takes three, while also being hit once by a spiteful RNG
The Emaanian ship charges ahead, which is good for us.

Player Phase!

Last turn, so lets clean this up. Also, heres Zienes other, non-TRI attack.
https://www.youtube.com/watch?v=PG1FJkfru-I




Gainer and Gain easily make short of their respective targets.

As for Garrod




He doesnt even get to attack because Bello scores a lucky hit (while Jamil misses


Only the ship left, so lets throw our supers at it.












As strong as the Glomar, indeed.


I try to have Marin cut it down but, due to the size differences screwing with Hilda and Roybea, he falls just short; so, in the interest of keeping their levels up to speed, I feed this kill to Shaia.

Maneesha retreats but isnt planning on giving up, determined to capture the Singularity and protecting Emaan.
Inwardly, Shaia says she feels the same way but she isnt willing to accept taking away someone freedom to do so with this, she bids farewell to both her sister and her nation.




It almost seems like we can relax once the Emaanians are dealt with but Papty quickly detects some incoming units: Zaft, led by an annoyed Yzak. The Emaanians said they'd hand their ZEUTH detainees over and, now that hes here, the first thing he sees is this mess...
Cotsett tags the Zaft troops and Elchi figures they mightve come over to help us out.. Garrod thanks them for the assist but says were all good sadly, no, Yzaks here to arrest us.
He quickly introduces himself as leader of the Joule Squad and proclaims that were under arrest due to our criminal activities. Mel then understands that Zaft, not the Federation as we expected, was who the Emaanians were going to sell us to and Rand isnt amused.
Jamil is confused, considering our past work with Zaft, and, in light of that, Yzak says we wont be treated violently IF we surrender immediately.
Holland quickly sees whats going on: Zaft isnt keen on letting this half of ZEUTH act on our own and, thus, theyve tagged us as enemies. Hollands all too familiar with army-types dividing everyone between friend and foe, with no middle ground.
Jamil says were not Zafts enemies and asks for Yzak to let us through. He wont, as he has his orders and demands that we decide whether to surrender or to fight.
Jamil is thinking but Holland has had enough: if they insist on getting in the way, we have to fight. Elchis worried that doing this will cause us to be targeted by both Zaft and the Feds but, as Jiron notes, both groups are already doing so.
Gain figures we dont have any other choice than just going for broke but, right then, Sara sees something else coming over.


Its a bunch of Chiram and Atena quickly figures Zafts also here to capture the Singularity. Olson, leading the attack, considers that they could also be here to just eliminate it.
Atena is aghast by this, knowing that destroying the Singularity would mean screwing up the entire dimensional repair but, inwardly, Olson thinks that, if THAT device is completed, they wont need the Singularities.
Furthermore, considering how slowly the Chirams dimensional control research has been progressing, Olson wouldnt be surprised if Zaft and the Feds didnt also think of their own ways to repair space-time.
Robert asks for orders and he tells them to repel Zaft and capture the Singularity. Yzaks ready to face them head-on and gives his men the orders to attack both enemy groups.

Looks like weve got a three-way battle in our hands and Holland thinks thats good as we can make use of the confusion. Jamil tells everyone to target the enemy leaders since, with them gone, the mooks should pull back.
That said, he tells us, since we dont know all the details of whats going on, itd be best if we avoided fighting Zaft any more than necessary. Jiron understands but knows we might not have a choice with them gunning for us.
Kei tags the Chirams transformable Device as their leader and Olson, inwardly, is frustrated that their long-awaited reunion happened like this. However, he came here precisely to bring Kei back and save their motherland.
You didn't think it'd be that easy, did you?
Last part of this mission will be up in the weekend, where we'll see if we can't deal with Zaft with some tact.
See you all then!